Manufacturer: Lyaeda Systems (hull, drive units) & Asomat Drive Yards (offensive and defensive systems)
Size Class: Dreadnought (4.9km Length, 10^14 kg / 10^25 Watts)
Role: Guardian (Defensive Dreadnought)
Crew: 3 Minimum, 44 Optimum.
Acceleration: 1G Miliary, 3G Overloaded
Deployable Assets: N/A
Offensive Assets: Advanced Adaptive Missile array, QTP Shield Array
Defensive Assets: Capital class Photo-Silver Armour, Ferrene mono-crystal superstructure, QTP Shield Array (4 Primary, 4 secondary, 34 tertiary)
I really enjoyed making this model and overall it took less time than similar models of it’s complexity. I feel like there is now a strong design language around this (Lyeada Systems) manufacturer. For now, some of the lesser known manufacturers are going to take up the limelight and some more work on some of the main structures within this universe will start to take the for front.
A Star-System Crash is often the first sign of attack.
System jamming scrambles all high bandwidth FTL communication, navigation and civilian rated, FTL based molecular-circuitry, within a region between 1 and 13 light hours (9 to 100 astronomical units) in radius. Paradoxically, due to the nature of high-bandwidth FTL technology, a system crash can manifest within the region several hours before and after the activation and deactivation of the device. In some rare cases, the effects of a system crash may occur without the presence of a jamming ship in regions with merely a high probably of impending military engagement.
As old as FTL communication technology itself, and often stated as one of the main reasons why military craft are piloted by one or more personalities, system jamming is the most frequent terrorist activity within both Arkaedos and Kacylis empires.
Strategically, a single ship equipped with an active system jammer ship can disable civilian interstellar traffic and effectively information blockade a star system for a limited period of time. However, due to the intense energy requirements of system jammers, units consisting of two jamming craft often take turns providing jamming coverage during an engagement.
Shinobi is the first in a new classification of electronic warfare platforms. Force Recon Vessels are larger, more heavily armed and armoured and deploy significantly more electronic warfare than vessels typically build around system jammers. Some theorise that the ECM deployed on Shinobi may even be powerful enough to overcome newer generations Kacylis Smartdust. However, a direct an engagement between the two technologies has yet to have been observed.
“You’ll be wet-wired with 27 implants whilst genetic re-sequencing changes the colour of your blood.
Your bones will no longer break under G’s, your flesh will no longer boil in vacuum and your minds will no longer suck in combat. Your personalities will combine with your ship, you will become a machine of war, a Starfighter. And in those moments, those heartbeats in which a world of ocean could be boiled or the entire course of humanity irrevocably altered by the most mundane of your assets; I will teach you how not to lose your shit.
And yes, we will fold the fabric of the universe, breathe the atmosphere of suns and use the echo’s from possible futures to experience a reality so vast that your experiences of everything up until now will be like that of an unborn child.
But understand this, our enemy is formidable, they are intelligent, experienced, highly motivated and have been watching us for a very long time.
I am Topley and I will be your instructor. In a Strike Squadron you will need to know many things, but above all, you will learn one thing so well that in the darkest crevices in your mind, a purpose etched with the clarity of a diamond can chime like a bell, delivering you from a certain, meaningless death.
That purpose is Chaos; You are the harbingers of Chaos. Deliver this onto the enemy and you will control. Repeat! Chaos is their confusion and my control.”
The room jarred as the recruits barked back the phase to the instructor.
“That was your introduction, I will see you again in several days, until then, dismissed.”
This design was really an eye opener for me. Technically, each new model tends to be the hardest yet and this was doubly true in this case. Quite frequently, concepts on paper or directly from the mind don’t always translate into screen as you’d expect. It took a long time to get this concept up to the point where I felt there was something special about it.
Eos was the first modernisation of colours, textures and themes across the races. It felt like, Kacylis was naturally an orange, or sand coloured faction with ships that had materials ranging between copper and gold, down to ICE and Ceramic.
Arkaedian ships on the other hand either had dark blue painted hulls, or a tarnished chrome like material with blue and purple highlights.
So team Red vs team Blue? Well, yes, kinda. It’s a simplification that may help people get into the universe without having to understand which 3 of the 6 manufactures work for who.
Chrome meets hyper technology. Lyeada Systems, this vessels manufacturers are digital Gods – and this ship, the Gyoshi was the first one of it’s class that I designed.
Unlike many vessels, I had a really clear idea of what I wanted to build when I came into this so the modelling process went pretty smoothly.
“This miraculous amalgamation of silica and titanium, shepherd to five dozen vessels that each posses the power of suns, is Asgard.
It is the personification of your will, markers of your domain, with all that lie within it’s shadow defering to your control. – Anon”
Asgard, another capital ship ear marked for a full retrofit. I never quite nailed the rear and the textures on this one. As you can see, this vessel went through a huge number of iterations before I settled on something I felt fit the name
Heavily homeworld inspired.
“The Ashcen was the ceremony that celebrated a Kushauwan Pilot’s the 10th Magniacapra engagement.
The event was the acquisition of “war paint” via the low altitude gravitational assist of Ganarhun I in the Ganarhun system.
Ganarhun I was a Metallic Hypergiant who’s close proximity to it’s star caused it’s surface in daylight, to evaporate prior to being blown by the solar wind into interstellar space. As pilots undergoing the Ashcen transgress through the planets ;bleeding’ atmosphere, metallic vapour condenses and scars hull plating providing the vessel with unique patterns that distingish the pilot amoungst it’s peers.”
Synax444’s work provided most of the inspiration for this piece.
Magnetar Proving Facilities provide the ultimate testing environments for new technology and tactics due to the extrodinarily tough conditions found within these particular stellar atmospheres.
Like with all stars, magnetic field’s excite and bake stellar atmosphere and the solar wind to millions of degrees hotter than the stars core.
This Magnetar (SGR 1900+14) although less than 20 killometers in diameter weighs in at over 5 solar masses and resides in a photosphere several billion degrees kelvin. It’s in these extremes, ship defences and weapons systems are assessed by some of the most competent test pilots in the industry.
Asgards in transit towards a Magnetar Facility.
When redesigning an existing concept, I tend to leave most of the shape and aspect of the redesign on the table. IE, anything could change, especially when lor is at stake. However you do have to decide, what is the fundamental aspect to a design.
In the case of the Vaeyate, BIG FUCKOFF GUN is the answer. And thus…
Running off the success of Varuna, I wanted to design a ship similar in style and nature, but a size class larger and perhaps a little more aggressive.
I’ll be redesigning this vessel in future so stay tuned.
These are from way back in 2009. Varuna was the first photo-realistic concept, Heavily inspired by star wars and various bits of throw back sci fi. This instantly became one of my most popular works, teaching my the value of making things shiny.
This is a concept still in development. I look forward to completing this project by placing the model inside a scene and/or designing a character to place in context.
This is one of the first large ships created for the Arkaedian faction. I had a lot of fun with the detail and general design. Some aspects such as the colours and paint would be things I’d like to get back to but I it still more than holds up after several years of relative neglect.
This vessel was the very first ship from this universe. It featured gattling guns and a lot of attitude. Like the vaeyate I intend to revisit it the near future, adding some of the detail and precision of my more recent designs.
This is a very old sketch, but it’s still an important one for me. I often look back on it and recall the direct references, Star Wars, Homeworld, Eve Online and many more. All this in a few jagged lines.